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𝗜 𝗮𝗺 𝗮𝗻 𝐢𝗺𝗮𝗴𝗶𝗻𝗮𝘁𝗶𝘃𝗲 𝗨𝗫/𝗨𝗜 𝗗𝗲𝘀𝗶𝗴𝗻𝗲𝗿 𝗶𝗻 𝘁𝗵𝗲 𝗴𝗮𝗺𝗶𝗻𝗴 𝗶𝗻𝗱𝘂𝘀𝘁𝗿𝘆. 𝗜 𝘀𝗽𝗲𝗰𝗶𝗮𝗹𝗶𝘇𝗲 𝗶𝗻 𝟮𝗗 𝗮𝗻𝗱 𝗖 𝘀𝘁𝘆𝗹𝗲 𝗽𝗿𝗼𝗴𝗿𝗮𝗺𝗺𝗶𝗻𝗴. 𝗜 𝗮𝗶𝗺 𝘁𝗼 𝗺𝗮𝗸𝗲 𝗶𝗻𝘁𝗲𝗿𝗳𝗮𝗰𝗲𝘀 𝘁𝗵𝗮𝘁 𝗮𝗿𝗲 𝗰𝗼𝗺𝗽𝗿𝗲𝗵𝗲𝗻𝘀𝗶𝘃𝗲, 𝗲𝗺𝗽𝗮𝘁𝗵𝗲𝘁𝗶𝗰, 𝗮𝗻𝗱 𝗯𝗿𝗶𝗺𝗺𝗶𝗻𝗴 𝘄𝗶𝘁𝗵 𝘀𝘁𝘆𝗹𝗲.

💾 Technical Skills: Unity – C# – Adobe Suit – Miro – Trello – Machinations – Microsoft/Google Office Suite

𝗘𝘅𝗮𝗺𝗽𝗹𝗲𝘀 𝗼𝗳 𝘁𝗵𝗲 𝗲𝘅𝗽𝗲𝗿𝗶𝗲𝗻𝗰𝗲 𝗮𝗻𝗱 𝘃𝗮𝗹𝘂𝗲 𝗜 𝗯𝗿𝗶𝗻𝗴 𝗶𝗻𝗰𝗹𝘂𝗱𝗲:
🌟 Designing wireframes, screen flows, spreadsheets, and other relevant UI documentation
🌟 Implementing UI elements and player feedback features in the Unity Game engine
🌟 Producing aesthetically pleasing and easily digestible UI assets
🌟 Seamlessly collaborating on a small team with communication as a core pillar
🌟 Determining, adopting, and enforcing best practices for pipelines and naming conventions
🌟 15+ years of gaming experience in nearly every genre under the sun sada

I live for those moments where I find solutions to problems that are efficient, effective, and creative, showcasing my eye for design with a user-centric mindset.